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Z Fighting when using AR Mesh & AR Depth Manager
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3
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269
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March 5, 2026
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Occlusion not working in ARDK 3
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2
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287
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March 5, 2026
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What is the best strategy to make a video fullscreen?
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5
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252
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March 5, 2026
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UNITY + ARDK 2.5.2 + Gradle Build failed
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3
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719
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March 5, 2026
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Content Authoring Problem with camera
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5
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252
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March 5, 2026
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Improving Scan Quality for Better Wayspots Localization
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2
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185
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March 5, 2026
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How to improve VPS score to Good from Fair?
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2
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548
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March 5, 2026
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How to move a project from 8th Wall to Lightship in Unity?
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3
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366
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March 5, 2026
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Gameboard debug visual issue on Android Device
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3
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207
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March 5, 2026
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Mock-Mesh Spawns upside down
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6
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285
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March 5, 2026
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Protobuf conflict between maps and barracuda
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7
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483
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March 5, 2026
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How to determine localized Wayspot Anchors with WayspotAnchorService
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4
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266
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March 5, 2026
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Lightship Shared AR throws instant Null Reference Exception
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2
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297
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March 5, 2026
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Unity + Niantic ARDK Aumeted Reality: Objects moving opposite to finger direction when camera is in front. need assistance drag and drop funcionality
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2
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268
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March 5, 2026
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Fixing a defined size gameboard in one position
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2
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209
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March 5, 2026
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Low level networking scene gives error
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4
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243
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March 5, 2026
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Questions About VPS
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2
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282
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March 5, 2026
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The 3D model generated by the scanning application is messed up
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2
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254
|
March 5, 2026
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ARDK WebGL build error
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3
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677
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May 26, 2023
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Upgrading the SDK. How do you do it?
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7
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323
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March 5, 2026
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System.ArgumentException for Multipeer Networking in 2.5.2
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3
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290
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May 23, 2023
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How to convert Unity CG Animation and Models to USDZ file
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4
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353
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March 5, 2026
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Semantic Segmentation only on specific Objects
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7
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293
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March 5, 2026
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Can I restart or reset AR Session?
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2
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358
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March 5, 2026
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Poor quality of camera preview in scanning app
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5
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357
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May 25, 2023
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How do you send more than one data in Shared AR?
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2
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248
|
March 5, 2026
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Runtime Camera Permission not working
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4
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353
|
March 5, 2026
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I think I'm having trouble importing all of Lightship Hub
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3
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348
|
March 5, 2026
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"Restart" a multiplayer game
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3
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282
|
March 5, 2026
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Scanned object is blurry with Scanner framework
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11
|
816
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March 5, 2026
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