# ARDK v3 beta 2 crash on iOS

**URL:** <https://community.nianticspatial.com/t/ardk-v3-beta-2-crash-on-ios/3754>\
**Category:** I'm Stuck\
**Created:** [August 5, 2023, 5:00am UTC](https://community.nianticspatial.com/t/ardk-v3-beta-2-crash-on-ios/3754 "2023-08-05T05:00:41Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Khang\_Pham\_Thanh](https://avatars.discourse-cdn.com/v4/letter/k/bcef8e/32.png) [@Khang\_Pham\_Thanh](https://community.nianticspatial.com/u/Khang_Pham_Thanh)\
**Post date:** [August 5, 2023, 5:00am UTC](https://community.nianticspatial.com/t/ardk-v3-beta-2-crash-on-ios/3754/1 "2023-08-05T05:00:42Z")

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_Include the following details (edit as applicable):_

- **Device type & OS version** : iOS 15.7
- **Host machine & OS version** : Mac
- **Xcode version** : 14.2
- **ARDK version** : 3.0 beta 2
- **Unity version** : 2022.3.4f1

I have already integrated ARDK v3 beta 2 into my Unity editor, build & run on Android as good as I expected.

But when I config & build on my iphone 7+, iOS 15.7, run on Xcode 14.2. It crashed immediately at the very first time app was installed. I even don’t see the Unity logo.

This is log info on my Xcode console:

 ![Screenshot 2023-08-05 at 11.48.56](https://us1.discourse-cdn.com/niantic/original/2X/6/685ac91dff45ff041b6a9f1c9f756659846d2d9b.jpeg)

This is my scene in Unity editor:

 ![Screenshot 2023-08-05 at 11.50.22](https://us1.discourse-cdn.com/niantic/original/2X/9/91be53b3a46c05e8505222ce6821c91e0d729a8f.png)

Have anyone who got the same issue like this, please support me to resolve this.  
Thanks a lot,

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**Author:** ![Khang\_Pham\_Thanh](https://avatars.discourse-cdn.com/v4/letter/k/bcef8e/32.png) [@Khang\_Pham\_Thanh](https://community.nianticspatial.com/u/Khang_Pham_Thanh)\
**Post date:** [August 5, 2023, 5:29am UTC](https://community.nianticspatial.com/t/ardk-v3-beta-2-crash-on-ios/3754/2 "2023-08-05T05:29:12Z")

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Hi everyone,

My bad 😅

 ![Screenshot 2023-08-05 at 12.23.06](https://us1.discourse-cdn.com/niantic/original/2X/6/6d6daa8b37aeff469850c001bdd4767ba1530916.png)

I guess on my iphone 7+, which not supported for Meshing, I checked on this Meshing option before run on Xcode, and crashed

I unchecked this and every run fine

Regards

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**Author:** ![Jesus\_Niantic](https://avatars.discourse-cdn.com/v4/letter/j/b782af/32.png) [@Jesus\_Niantic](https://community.nianticspatial.com/u/Jesus_Niantic)\
**Post date:** [August 7, 2023, 11:07pm UTC](https://community.nianticspatial.com/t/ardk-v3-beta-2-crash-on-ios/3754/3 "2023-08-07T23:07:41Z")

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Hi Khang,

Glad to see you were able to resolve this! Since you uploaded XCode output I assume this was during the build process correct? or were you also trying to run the app on the device after it was built and installed?

I do see the error message towards the bottom of the XCode output stating there is an issue with meshing but I would imagine running this on its own wouldn’t give you any other hint that meshing was the issue correct?

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**Author:** ![Jesus\_Niantic](https://avatars.discourse-cdn.com/v4/letter/j/b782af/32.png) [@Jesus\_Niantic](https://community.nianticspatial.com/u/Jesus_Niantic)\
**Post date:** [August 8, 2023, 7:19pm UTC](https://community.nianticspatial.com/t/ardk-v3-beta-2-crash-on-ios/3754/4 "2023-08-08T19:19:21Z")

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Hi Khang,

This is an update to let you know that this issue is actually a bug and, while iPhone 7 still remains unsupported, for iPhone 8+ it is recommended you try using Unity 2021.3.18f1 or below until the issue is resolved.

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**Author:** ![Maverick\_Niantic](https://avatars.discourse-cdn.com/v4/letter/m/8edcca/32.png) [@Maverick\_Niantic](https://community.nianticspatial.com/u/Maverick_Niantic)\
**Post date:** [March 5, 2026, 11:29pm UTC](https://community.nianticspatial.com/t/ardk-v3-beta-2-crash-on-ios/3754/5 "2026-03-05T23:29:05Z")

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