# ARNetworking – user not responding after user screen sleep/awake

**URL:** <https://community.nianticspatial.com/t/arnetworking-user-not-responding-after-user-screen-sleep-awake/3370>\
**Category:** Bug Reports\
**Created:** [March 17, 2023, 5:22am UTC](https://community.nianticspatial.com/t/arnetworking-user-not-responding-after-user-screen-sleep-awake/3370 "2023-03-17T05:22:23Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Jesus\_Niantic](https://avatars.discourse-cdn.com/v4/letter/j/b782af/32.png) [@Jesus\_Niantic](https://community.nianticspatial.com/u/Jesus_Niantic)\
**Post date:** [March 20, 2023, 10:12pm UTC](https://community.nianticspatial.com/t/arnetworking-user-not-responding-after-user-screen-sleep-awake/3370/2 "2023-03-20T22:12:27Z")

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Hello Alexson,

The issues you’re describing sound like they can be addressed by following this guide on setting up the network connection on a Peer 2 Peer model instead. Please have a look at [this guide](https://community.nianticspatial.com/t/shared-ar-host-peers-communication-a-peer-to-peer-solution/2446) and try the steps on a fresh Unity project or scene (in case they don’t work so that you don’t introduce any new issues into your main project/ scene) and let me know if they resolve your issue.

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_[View the full topic](https://community.nianticspatial.com/t/arnetworking-user-not-responding-after-user-screen-sleep-awake/3370)._
