# Camera image is squeezed in editor

**URL:** <https://community.nianticspatial.com/t/camera-image-is-squeezed-in-editor/2609>\
**Category:** Bug Reports\
**Created:** [September 13, 2022, 1:08pm UTC](https://community.nianticspatial.com/t/camera-image-is-squeezed-in-editor/2609 "2022-09-13T13:08:11Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Umaiya\_Doddamani1](https://avatars.discourse-cdn.com/v4/letter/u/439d5e/32.png) [@Umaiya\_Doddamani1](https://community.nianticspatial.com/u/Umaiya_Doddamani1)\
**Post date:** [September 14, 2022, 9:34pm UTC](https://community.nianticspatial.com/t/camera-image-is-squeezed-in-editor/2609/4 "2022-09-14T21:34:39Z")

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Hello Daniel,

This is a known issue.  
Can you please try to modify the MathUtils.cs script? Specifically, try to comment out lines 562-564, and add a statement that read, return ScreenOrientation.Portrait as shown below,

![](https://lh6.googleusercontent.com/o_hqsf8WBErC9H9v-llHdtfpBWSEz-e6YmBUH9QYLsYgQyqbiQp5EuFQYixmlBL2SFqhkF8alGbFEnT0Ssgrq8EBlZAVoAUHO0Hr0rg8wNJyFF1iOHSPlBLU2Q2IRJFduAKaVc5T2a7tcoavu-bEEh-MhVzlksodAULy-4IxK2ZFSIiTWgirCOiBIA)

Let me know if it works.  
Thanks.

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