# UNITY + ARDK 2.5.2 + Gradle Build failed

**URL:** <https://community.nianticspatial.com/t/unity-ardk-2-5-2-gradle-build-failed/3639>\
**Category:** I'm Stuck\
**Created:** [June 19, 2023, 12:45pm UTC](https://community.nianticspatial.com/t/unity-ardk-2-5-2-gradle-build-failed/3639 "2023-06-19T12:45:05Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Naveen\_Meena](https://avatars.discourse-cdn.com/v4/letter/n/ecae2f/32.png) [@Naveen\_Meena](https://community.nianticspatial.com/u/Naveen_Meena)\
**Post date:** [June 19, 2023, 12:45pm UTC](https://community.nianticspatial.com/t/unity-ardk-2-5-2-gradle-build-failed/3639/1 "2023-06-19T12:45:05Z")

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_Include the following details (edit as applicable):_

- **Issue category** : Lightship Maps / Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS / Scanning Framework
- **Device type & OS version** : Android
- **Host machine & OS version** : Windows
- **Issue Environment** : On Device
- **ARDK version** : 2.5.2
- **Unity version** : 2021.3.15f1

Description of the issue:  
I am creating a basic plane detection scene with ardk. It is having gradle issues

Build error using Gradle version:- gradle-8.1.1 (We have also tried using 6.7.1 gradle version having the same issues)

 ![image](https://us1.discourse-cdn.com/niantic/original/2X/9/9645db191d80061eda79998d5851bf9fcb03df2a.png)

Complete build error message:-

CommandInvokationFailure: Gradle build failed.  
D:\Installed Softwares\Unity\2021.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath “D:\Bhanuteja MapmyIndia Things\1- Unity Projects\Niantic\_Lightship\_ARDK\gradle-8.1.1-all\gradle-8.1.1\lib\gradle-launcher-8.1.1.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “assembleRelease”

Environment Variables:  
OculusBase = D:\Oculus  
USERDOMAIN = COM842  
ProgramFiles = C:\Program Files  
TMP = C:\Users\CE0014~1\AppData\Local\Temp  
PROCESSOR\_ARCHITECTURE = AMD64  
PROCESSOR\_REVISION = 9705  
OS = Windows\_NT  
CHROME\_CRASHPAD\_PIPE\_NAME = \.\pipe\crashpad\_4884\_BMIPSQWAJRUBVBGX  
PROCESSOR\_IDENTIFIER = Intel64 Family 6 Model 151 Stepping 5, GenuineIntel  
ProgramW6432 = C:\Program Files  
USERPROFILE = C:\Users\CE00148322  
JAVA\_HOME = D:\Installed Softwares\Unity\2021.3.15f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK  
CommonProgramFiles = C:\Program Files\Common Files  
DriverData = C:\Windows\System32\Drivers\DriverData  
ComSpec = C:\Windows\system32\cmd.exe  
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\Windows\system32\WindowsPowerShell\v1.0\Modules  
PUBLIC = C:\Users\Public  
USERNAME = CE00148322  
NUMBER\_OF\_PROCESSORS = 12  
JAVA\_TOOL\_OPTIONS = -Dfile.encoding=UTF-8  
FPS\_BROWSER\_APP\_PROFILE\_STRING = Internet Explorer  
TEMP = C:\Users\CE0014~1\AppData\Local\Temp  
Path = C:\Python27;C:\Python27\Scripts;D:\Oculus\Support\oculus-runtime;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Windows\System32\OpenSSH;C:\Program Files\dotnet;C:\Program Files\Git\cmd;C:\Users\CE00148322\AppData\Local\Microsoft\WindowsApps;C:\Users\CE00148322.dotnet\tools;C:\Users\CE00148322\AppData\Local\GitHubDesktop\bin;D:\Installed Softwares\Visual Studio Code\Microsoft VS Code\bin  
COMPUTERNAME = COM842  
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC  
ALLUSERSPROFILE = C:\ProgramData  
SystemDrive = C:  
windir = C:\Windows  
FPS\_BROWSER\_USER\_PROFILE\_STRING = Default  
ZES\_ENABLE\_SYSMAN = 1  
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files  
APPDATA = C:\Users\CE00148322\AppData\Roaming  
OneDrive = C:\Users\CE00148322\OneDrive  
PROCESSOR\_LEVEL = 6  
CommonProgramW6432 = C:\Program Files\Common Files  
ProgramFiles(x86) = C:\Program Files (x86)  
SystemRoot = C:\Windows  
SESSIONNAME = Console  
LOGONSERVER = \COM842  
LOCALAPPDATA = C:\Users\CE00148322\AppData\Local  
HOMEPATH = \Users\CE00148322  
HOMEDRIVE = C:  
USERDOMAIN\_ROAMINGPROFILE = COM842  
ProgramData = C:\ProgramData  
ORIGINAL\_XDG\_CURRENT\_DESKTOP = undefined

stderr[

FAILURE: Build failed with an exception.

- What went wrong:  
A problem occurred configuring project ‘:unityLibrary’.

> Failed to notify project evaluation listener.  
> org/gradle/api/plugins/MavenPlugin

- Try:

> Run with --stacktrace option to get the stack trace.  
> Run with --info or --debug option to get more log output.  
> Run with --scan to get full insights.

- Get more help at [https://help.gradle.org](https://help.gradle.org/)

BUILD FAILED in 1s  
Picked up JAVA\_TOOL\_OPTIONS: -Dfile.encoding=UTF-8  
]  
stdout[

Deprecated Gradle features were used in this build, making it incompatible with Gradle 9.0.

You can use ‘–warning-mode all’ to show the individual deprecation warnings and determine if they come from your own scripts or plugins.

See [Command-Line Interface](https://docs.gradle.org/8.1.1/userguide/command_line_interface.html#sec:command_line_warnings)  
]  
exit code: 1  
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)  
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)  
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)  
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <bf5a7d3f06424428a0a228b33a117c52>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0)  
Rethrow as GradleInvokationException: Gradle build failed  
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0)  
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)  
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)  
Rethrow as BuildFailedException: Exception of type ‘UnityEditor.Build.BuildFailedException’ was thrown.  
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at :0)  
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)  
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at :0)  
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0)  
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at \<63965ae56af7489797f355b7c1211ab2\>:0)  
UnityEditor.DefaultBuildMethods:BuildPlayer(BuildPlayerOptions)  
Niantic.ARDK.AR.WayspotAnchors.Editor.\_RemoteAuthoringPresenceManager:OnBuild(BuildPlayerOptions) (at Assets/ARDK/Editor/RemoteContent/\_RemoteAuthoringPresenceManager.cs:170)  
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

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<div class="post-metadata">

**Author:** ![Bill\_McLaughlin](https://sea2.discourse-cdn.com/niantic/user_avatar/community.nianticspatial.com/bill_mclaughlin/32/35_2.png) [@Bill\_McLaughlin](https://community.nianticspatial.com/u/Bill_McLaughlin)\
**Post date:** [June 19, 2023, 5:02pm UTC](https://community.nianticspatial.com/t/unity-ardk-2-5-2-gradle-build-failed/3639/2 "2023-06-19T17:02:37Z")

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Hi Naveen, Unity 2.5.2 implemented a newer version of Gradle which can cause incompatibility similar to what you’re seeing. Going forward we recommend version 2021.3.27f1 as a stable version that will build to Android

-Bill

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<div class="post-metadata">

**Author:** ![Naveen\_Meena](https://avatars.discourse-cdn.com/v4/letter/n/ecae2f/32.png) [@Naveen\_Meena](https://community.nianticspatial.com/u/Naveen_Meena)\
**Post date:** [June 20, 2023, 1:06pm UTC](https://community.nianticspatial.com/t/unity-ardk-2-5-2-gradle-build-failed/3639/3 "2023-06-20T13:06:34Z")

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Hi Bill, I am having the same issue with this version also.

 ![image](https://us1.discourse-cdn.com/niantic/original/2X/4/4b08974cdf0ab84a3ab1d73ede0d673e155fcf41.png)

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**Author:** ![Maverick\_Niantic](https://avatars.discourse-cdn.com/v4/letter/m/8edcca/32.png) [@Maverick\_Niantic](https://community.nianticspatial.com/u/Maverick_Niantic)\
**Post date:** [March 5, 2026, 11:44pm UTC](https://community.nianticspatial.com/t/unity-ardk-2-5-2-gradle-build-failed/3639/4 "2026-03-05T23:44:44Z")

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Age
