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Manual mesh annotation (text, photo, draw, ... )
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2
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139
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March 5, 2026
|
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Project Organization Help
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5
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168
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March 5, 2026
|
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A working Wayfarer app
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3
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249
|
March 5, 2026
|
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VPS Pricing Model and Costs
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3
|
519
|
March 5, 2026
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Vision Pro Unity Support - since you already have unity
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2
|
171
|
March 5, 2026
|
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Placing a Castle on top of the real existing ruin
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5
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251
|
March 5, 2026
|
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Basic VPS waypoints API?
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2
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489
|
March 5, 2026
|
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Wayfarer App or Automation of VPS activation
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12
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959
|
March 5, 2026
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Problems with Meshs of VPS activated Wayspots
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2
|
279
|
March 5, 2026
|
|
ARDK 3 in Unity to Web
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7
|
418
|
March 5, 2026
|
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Scanning framework in latest ARDK version
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6
|
374
|
March 5, 2026
|
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Fake GPS block feature
|
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2
|
238
|
November 11, 2023
|
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Geospatial browser public API
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4
|
348
|
March 5, 2026
|
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Is there any plan to allow private VPS scans for shipped products vs. just developer tests?
|
|
3
|
313
|
March 5, 2026
|
|
When will ARDK 3 Beta be available for Unity 2022 LTS?
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6
|
285
|
March 5, 2026
|
|
ARDK 3.x templates?
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4
|
296
|
March 5, 2026
|
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Compatibility with Google Cardboard?
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4
|
283
|
March 5, 2026
|
|
Lightship React Native
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2
|
499
|
March 5, 2026
|
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Xcode SDK (without unity)
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2
|
225
|
March 5, 2026
|
|
**Curve plane detection and multi-image recognition for label scanning**
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4
|
317
|
March 5, 2026
|
|
Playback support on Windows
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2
|
260
|
March 5, 2026
|
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ARCore extensions support
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|
7
|
530
|
September 26, 2023
|
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Nerf export from niantic scanning framework
|
|
2
|
233
|
March 5, 2026
|
|
Remote authoring in ARDK 3
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|
2
|
296
|
March 5, 2026
|
|
Adaptive Hand Mesh
|
|
2
|
229
|
March 5, 2026
|
|
Maps SDK is not convertible with ARDK 3.0 beta?
|
|
3
|
258
|
March 5, 2026
|
|
Add a map filter to show wayspots that are "Ready to Activate"
|
|
2
|
230
|
March 5, 2026
|
|
Can we use ARDK on Oculus?
|
|
6
|
792
|
March 5, 2026
|
|
Question about Camera Feed Resolution in Unity
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|
3
|
355
|
March 5, 2026
|
|
Full Multiplayer Testing in Editor & Screen Record mode
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|
3
|
318
|
May 28, 2023
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