Issue category**: Lightship Maps Framework
Device type & OS version**: Android
Host machine & OS version**: Windows
Issue Environment** : Unity editor
Unity version**: 2022.3.10f1
Description of the issue:
I had developed an app using ARDK and Lightmaps with Unity version 2021.3.25f1. The app works correctly. However, due to various reasons, I updated the Unity version to 2022.3.10f1. The update had no problems, and the libraries also work correctly. The only issue that I have is a Burst internal compiler error when I open the project.
The error only appears during initialization, but it does not affect the play mode or the build.
Here is the error screen.
I tried to test importing the Maps Sdk into an empty unity project and I had the same result.