Include the following details (edit as applicable):
- Issue category: Lightship Maps / Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS / Scanning Framework
- Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
- Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
- Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
- Xcode version:
- ARDK version:
- Unity version:
Description of the issue:
Hi! After following the documentation and the workshop, I am trying to add my own mesh from a public and previously activated VPS (“Puerta del Bautismo”, in Sevilla) at geospatial browser. But, once I do it, the simulator says:
“Anchor tracking status placeholder” (with “play” buttom unpressed)
“Choose a location to start tracking” (with play buttom pressed)
As I do not have the “Relic playback data set” file for my new wayspot, it is no working. What can I do, then?
Thanks,
Aurora