Include the following details (edit as applicable):
- Issue category: ARDK Documentation
- Device type & OS version: Android
- Host machine & OS version: Windows
- Issue Environment : Dev Portal
- Xcode version:
- ARDK version:
- Unity version:
Description of the issue:
The Developer documentation mentions that, ARDK utilizes Google’s Google Play Services for AR (ARCore) for some features. Is there any info on, which features depend on the ARCore?