as a sidenote, publishing the ARDK directly to the Unity asset store (/registry) will allow developers to include it in a much more streamlined fashion (i.e through the package manager) which will also greatly contribute to version control, project collaboration and general sanity.
But I was foolish and only just realised the API key file was there too, so I’ll need to check my repos for other Lightship projects I’ve been working on - which led to me thinking others probably won’t think of it either so we should have a subtle mention somewhere for new devs
Hello Patrick and Michael, thank you both. Those are excellent suggestions, and important to consider. I’ll pass this information forward to engineering.