Include the following details (edit as applicable):
- Issue category: Unity Example Package
- Device type & OS version: Android / iOS
- Host machine & OS version: Windows
- Issue Environment : Unity Remote / Unity Mock
- Xcode version:
- ARDK version: ARDK 3.10
- Unity version: 2021.3.29f1c1
Description of the issue:
I have Set up a Sample Unity project as the document: https://lightship.dev/docs/ardk/sample_projects/.
I want to using the playback on my Unity Editor, when I choose the NormalMeshes Scenes and click play, it says:
No active UnityEngine.XR.ARSubsystems.XRPlaneSubsystem is available. Please ensure that a valid loader configuration exists in the XR project settings.
UnityEngine.XR.ARFoundation.ARPlaneManager:OnEnable () (at Library/PackageCache/com.unity.xr.arfoundation@5.1.0/Runtime/ARFoundation/ARPlaneManager.cs:277)
I have download and set up the playback recording from this document: https://lightship.dev/docs/ardk/how-to/unity/setting_up_playback/