Incompatibility probem with XCode 15/iOS 17

Bug reproduction steps:

Include the following details while filing a bug report (edit as applicable):

  • Issue category: Unity XCode
  • Device type & OS version: iPhone 12 Pro
  • Host machine & OS version: XCode
  • Issue Environment : On Build
  • Xcode version: Version 15 beta 2
  • ARDK version: 2.5.1
  • Unity version: 2021.3.26f1

Bug reproduction steps:

Build latest ARDK Unity project to XCode

Connect iPhone 12 Pro Max and press build to device. This error occurs:

Thread 1: EXC_BAD_ACCESS (code=1, address=0x40a0000000000100)

Have a look at this post I made: There might be some workarounds, or at least an explanation of whats wrong

Hello Chongjie,

I’m unable to see the post Samuel is referring to, but there was a Unity/Xcode bug in a previous version that required turning off the Thread Performance Checker that presented similarly.

The workaround for that was to open Xcode and go to Product > Scheme > Edit Scheme to display the scheme editor. Select Run, navigate to the Diagnostics section, and unselect the Thread Performance Checker tool checkbox as shown below.

I don’t have the same setup so I’m unable to verify if this will solve your issue, but it could be worth trying. Please let me know if this works for you.

Age