Include the following details (edit as applicable):
- Issue category: Semantic Segmentation / Real-time Mapping-Depth / ARDK Documentation
- Device type & OS version: Android 12
- Host machine & OS version: Windows
- Issue Environment : On Device
- ARDK version:2.3.0
- Unity version:2021.3.2
Description of the issue:
Is depth-based occlusion require an active internet connection? Because sometimes I noticed some weird behaviour on occlusion (placed object not visible)while there is no internet connection.