Include the following details (edit as applicable):
- Issue category: Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS
- Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
- Host machine & OS version: Mac / Windows / Linux / Other Ex. Mac on Big Sur x.x
- Issue Environment : Unity Remote / Unity Mock / On Device / Dev Portal
- Xcode version:
- ARDK version:
- Unity version:
Description of the issue: When deploying to android the screen is red. I was just wanting to test the plane tracking. The Graphics API is open3, backend IL2CPP and .Net Standard 2.1. API Level is target 29. Anyone know the issue, assuming it’s a simple issue just can’t figure it out currently.