Is there a version in the works that will support Unity 6?
Unity 6 is imminently due to release, so I would have expected that a version must have been in the works for the past year but not yet released.
I’ve forked the repository currently and performed a manual upgrade, which for the most part is just the upgraded U6 API, although the ScriptableRenderPipeline to RenderGraph updates are more intensive.
At the moment we don’t have a supported version of Unity 6 but given that there was just an LTS version released for it yesterday, it would be something to start exploring (we normally don’t support a Unity version until it starts having LTS releases)
At the moment there is no solid timeline though but be on the lookout for future updates
Yeah, this is something that I am very interested in as well. We just upgraded our engine to Unity 6 and realized Lightship throws a bunch of errors and that was very disappointing.
What is the usual cadence for a new LTS release in that when does a Lightship support release follow after?
I have created a Unity 6 compatible fork of the SDK for now, if desired, I can share it.
I had to sacrifice Occlusion, as the features used by Niantic’s implementation are now retired and I do not have the time now to update it to the latest GraphAPI. I also removed the simulator, which we were not using anyway, for the same reason.
hi @Christian our team is working on getting ARDK to work with Unity 6. We don’t have a timeline for when support for Unity 6 will be available. For now, the latest version that is supported is 2022.3.37