ARDK installation issue

I went through all the steps for setting up Niantic SDK in Unity for Meta Quest 3 up until “Activate the XR Loader for Your Mobile Platform”. Whenever I try to enable Lightship as an XR Plug-in provider, the checkbox for it doesn’t appear, so I am enable to complete this step. I tried restarting Unity (both 6000.0.86f2 and 6000.3.5f1) and reinstalling the packages (both 3.17 and 3.15.1). How do I complete this step? Thank you!

  • Platform category: Unity 6000.0.86f2 and 6000.3.5f1)
  • Device type & OS version: Meta Quest 3
  • Host machine & OS version: Mac
  • ARDK version: 3.17 and 3.15.1

Bug reproduction steps:

  1. Follow the steps of “Setting Up the Niantic SDK for Unity” up until “Activate the XR Loader for Your Mobile Platform”

Hi Sofa,

I’m sorry to hear you’re having trouble getting started, and thank you for your patience.

To get the XR loader added, select OpenXR and all its children and review the setup guide in the documentation under the Meta Quest 3 tab for continue with setup.

Let me know if you have additional questions.

Kind regards,
Maverick L.