Semantic Segmentation
Android / iOS / Other Ex. iPhone 8+ on iOS 13
Windows
Unity Remote
- ARDK version: 3.8.0
- Unity version: 2022.3.44f1
Description of the issue:
Hi. My team is making an AR app and recently the we started getting the error:
[Error] Request kDepthSemantics_Frame missed a callback, likely because OnReceiveFrameData() takes longer than it should
The program still runs on my teammates computers but it crashes when I try to run it in Unity.
It’s seems to be only in scenes where we implemented semantics but I’m not sure why others can run it but I can’t.
Thanks for your help.
After more testing, I found that it has to do with semantic segementation. When I disable semantics, it starts working but I still can’t use semantics.