ARDK 2.0
Unity 2020.3.11
Not sure if it’s anything to worry about - but I’m seeing this error every time I hit play in the editor.
I installed ARDK 2.0 over an old ARDK (1.2) - (deleted it first.)
Thanks…
EntryPointNotFoundException: _NARSystemBase_Initialize
Niantic.ARDK.Internals.StartupSystems._InitialiseNarSystem () (at Assets/ARDK/Internals/StartupSystems.cs:233)
Niantic.ARDK.Internals.StartupSystems._InitialiseNarBaseSystemBasedOnOS () (at Assets/ARDK/Internals/StartupSystems.cs:226)
Niantic.ARDK.Internals.StartupSystems.ManualStartup () (at Assets/ARDK/Internals/StartupSystems.cs:83)
Niantic.ARDK.Internals.StartupSystems.EditorStartup () (at Assets/ARDK/Internals/StartupSystems.cs:48)
Edit: Not sure if this is related but the meshing in the RealtimeMeshing scene doesn’t seem to work in Mock mode - so, I have the interior mock scene up but no mesh segments get generated so you can’t place the mushrooms… works on device though.