Object detection not working in Landscape mode

Include the following details (edit as applicable):

  • Issue category: ARDK 3.16, Object detection
  • Device type & OS version: iOS, Editor
  • Host machine & OS version: Mac M4 Pro, OS 26
  • Issue Environment : Simulator & On Device
  • Xcode version: 26
  • ARDK version: 3.16
  • Unity version: 6.0 LTS

Description of the issue:

I setup Lightship Object detection as described in this tutorial: How to Enable Object Detection | Niantic Spatial Platform and as I’ve done before in Unity 2022LTS with earlier Lightship version (3.6). However I now encounter a weird bug which is that in editor and on device, the bounding boxes / positions of the detected objects are not correctly shown. Have a look at this side by side comparison:

In horizontal mode on device and in editor, the bounding boxes have a weird offset and never correctly frame around the object while in vertical all ist working fine. Scene setup is exactly like in the tutorial.

Any ideas?

Thanks a bunch in advance.

I somehow resolved this issue myself but I’m not sure how! At least it works now.. If I figure out what it was I will post it here

1 Like

Hi Tobias,

I’m happy to hear you were able to resolve this issue and thank you for taking the time to provide a detailed report.

Best of luck on your projects,
Maverick L.