I’m sorry to hear you’re having trouble. Could you please provide some screenshots, some code, or link the sample project you’re using (if applicable)?
Thank you for that information! It sounds like your app’s performance is suffering due to hardware limitations. I would recommend taking a look at your ARLocationManager settings and making adjustments to them. This might include: Disabling diagnostics (if enabled), toggling temporal fusion, toggling interpolation (enabled will smooth out movements but at a cost), increasing the continuous service request internal, and disabling device mapping localization.
What’s more, if you’ve exhausted all options within the ARLocationManager without a significant improvement, I would take a look at decreasing the graphics quality of your app overall.
Let me know if you have further questions or need clarification!