Include the following details while filing a bug report (edit as applicable):
- Issue category: Lightship Maps / Semantic Segmentation / Multiplayer / Real-time Mapping-Depth / ARDK Documentation / Unity Example Package / Sample App aka ‘AR Voyage’ / ARDK Virtual Studio Tools / Developer Tools / Networking / VPS /Scanning Framework
- Device type & OS version: Android / iOS / Other Ex. iPhone 8+ on iOS 13
- Host machine & OS version: Windows
- Issue Environment : Unity
- Xcode version:
- ARDK version: 3.9
- Unity version: U6 (6000.0.20f1)
Bug reproduction steps:
Create a new Unity 6 project and import the ARDK from Git using the package manager.
Once installed, two issues appear:
- ‘ScriptableRenderPass.ConfigureTarget(RenderTargetIdentifier)’ is obsolete:
- ‘ScriptableRenderer.cameraColorTarget’ is obsolete: ‘Use cameraColorTargetHandle’
Thus, ARDK is not usable in Unity 6 which releases imminently.