Stuttering and crash on 11pro, not on 8

Include the following details while filing a bug report (edit as applicable):

  • Issue category: Multiplayer / Real-time Mapping-Depth /Example Package / VPS
  • Device type & OS version: iPhone 11pro on iOS16.0.2, iPhone 8 on 15.3.1
  • Host machine & OS version: MacOS
  • Issue Environment : On Device
  • Xcode version: 14
  • ARDK version: 2.2.1 running on URP!
  • Unity version:2021.3.9

Bug reproduction steps:
Using the PongHLAPIDemo demoscene configured with URP, and using the same build:

This is a known issue that appeared with iOS16. We have a fix that will be shipped with ARDK 2.3 but in the meantime you can workaround it by disabling MultiThreading rendering in the Unity player settings.

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