Unity 2022.3.35f1 LTS / .11f1 LTS
ARDK 3.6, 3.7 3.8
Mac M1, Sonoma 14.2.1
Issue: AR Meshing does not work in the Lightship Simulator. I tried it in different new and existing projects using URP and BiRP, upgrading a working project from 3.5 to 3.8. When downgrading back to 3.5 it is working again.
Hi Tobias,
I’m sorry to hear you’re still having issues with the simulator. In Lightship 3.6, we implemented Meshing Levels of Detail to the Lightship Meshing Extension, and we’ve recently changed the Simulator settings for more parity with AR Foundation. Can you ensure you’re using the Universal Render Pipeline, the latest version of Lightship, and double check that your Simulation and Meshing settings are correct? Please recall that Meshing requires an AR Occlusion Manager to function.
Kind regards,
Maverick L.