- Platform category: Unity
- Device type & OS version: iPhone and iPad on iOS 26.2
- ARDK version: 3.17
Description of the issue:
We use ARDK Meshing to perform measurements based on recognized surfaces.
Could you please describe what potential issues may occur if meshing is performed offline (in airplane mode or without an Internet connection)?
If any issues do occur, how can they be handled?
Hi Daniel,
Meshing should work the same whether you’re online or offline. The only caveat with offline meshing is that you do need to run your meshing project at least once while connected to the internet so that your app can download our meshing neural network models, otherwise meshing will fail to activate.
Lastly, clearing the app cache would also force the model to clear so if you did that while you were offline, meshing would stop working until you went back online to redownload the model.
Hi Jesus!
Is there any flag or method that allows to check that meshing neural network models are downloaded and are ready to work?