Need some help for the objects placing on the floor using the Basic Placement Tutorial?

Hi Akhil,

Is the object on the floor part of your Unity scene prior to running the application on device? Pre-placing an object in this way can cause issues similar to what you’re experiencing. The tutorials are designed to first create a mesh and then instantiate objects onto viable mesh surfaces.

If that doesn’t help, could you try building in a more suitable environment? Reflective and shiny surfaces as shown in your video create discrepancies and inaccuracies with the mesh. If that’s not feasible, getting a wider scan area by moving around your current environment can help build the mesh properly.