After placing the objects on the floor the objects are moving along with the camera, Please check the below video:
I have instantiated the objects on the floor after creating the mesh. After placing the object on the floor I have cleared all the planes due to this reason there are no meshes in the video that I have shared.
In my case, the placed objects should not move along with the camera (I.e. The Object should be in the same position as the initial position)
I have tried to place the object on the floor in three different types of environments but still, I am experiencing these issues.
Can anyone please help me how I can resolve these issues?
Hi @Stacy_Niantic, @Erik_Brown, @David_Quevedo, @Jason_Rose1, @Moranda_Nalls1, Please check the above videos that I have shared. I am placing the objects on the floor but the placed objects is moving along with the camera. In my case, the placed objects should not move along with the camera (I.e. The Object should be in the same position as the initial position).
Can anyone please give me some suggestions to resolve these issue?
Hi Akhil, can you please refer to the solution given in the previous post.
Let us know if this helps to resolve your issue or if you will need further assistance.
Hi @Moranda_Nalls1, I have tried the previous post solution. I have placed the objects on the floor in three different types of environments, Please check the above videos that I have shared and I am still experiencing these issues.
Can you please provide some further assistance to resolve these issues?
Hi Akhil, I’ll take a look. Please give me some time to review the info that you’ve provided. I may reach out with additional questions as we try to narrow down the problem. Thanks.
Hi again @Akhil, I was able to reproduce your issue by setting up a scene as shown in your two screenshots. The issue with your scene is that your ARSceneCamera is missing the ARCameraPositionHelper script.
So to fix the issue, you will just want to add the ARCameraPositionHelper to your ARSceneCamera, and then set Camera to your ARSceneCamera (Camera).
[EDIT: removed the not so helpful screenshot that I posted]
Hi @David_Quevedo, I have already attached the ARCameraPositionHelper script to my ARSceneCamera, Please check the above screenshots that I have shared.
Can you please provide some more help to resolve these issues?
My mistake, I see that you do indeed have that component already added to your scene. Let me go back and see what I can find. Apologies for the inconvenience.
Hi @Akhil, massive apologies for the additional delay.
It turns out that the issue is caused by having an ARCursorRenderer component without a Cursor Object assigned to it in the ARSceneManager.
To fix it, you can either remove the ARCursorRenderer component from your ARSceneManager, or you can assign it a Cursor Object asset (such as a cube).
We’re checking to see if this is a bug, or is working as intended. In any case, thank you for surfacing the issue, and for your patience in the matter.
Hopefully this helps to get you unblocked. Thanks!